Difference between revisions of "Scenario Behaviour"

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==Definitions==
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=== European Definitions ===
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==== DIESIS project ====
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==== DIESIS project ====
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{{quote-diesis|
 
The scenario behaviour describes the “normal” [[event]]s that happen
 
The scenario behaviour describes the “normal” [[event]]s that happen
 
within a [[scenario]] (e.g. a consumer changes the amount of electric power
 
within a [[scenario]] (e.g. a consumer changes the amount of electric power
 
that is consumed). The [[event]]s may be triggered by time or by other conditions
 
that is consumed). The [[event]]s may be triggered by time or by other conditions
 
defined in the scenario behaviour.
 
defined in the scenario behaviour.
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}}
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=== Other International Definitions ===
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==== United Nations’ Definition ====
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=== National Definitions ===
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==== Country Name====
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===Standard Definition===
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== Discussion Topic ==
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==See also==
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==Notes==
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==References==
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[[Category:DIESIS-Glossary‏‎]]
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[[Category:DIESIS-Glossary]]
 
[[Category:Simulation]]
 
[[Category:Simulation]]

Revision as of 13:16, 10 June 2014


Definitions

European Definitions

DIESIS project

The DIESIS project [1] gives the following definition:

The scenario behaviour describes the “normal” events that happen within a scenario (e.g. a consumer changes the amount of electric power that is consumed). The events may be triggered by time or by other conditions defined in the scenario behaviour.


Other International Definitions

United Nations’ Definition

National Definitions

Standard Definition

Discussion Topic

See also

Notes

References