OwS Core Concepts: OwS Objects

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In OwS everything is an object that has a name and a type. Depending on its type, an object has various properties defined. E.g. if you want to create a terminology named "Animals", you will define an object "Animals" of type codesystem and set that object's properties - e.g. a description or a version number - to proper values. Within that terminology you can then define a hierarchy of concept objects, e.g. representing "mamals", "lions", etc. Again each object has properties that can be set to describe the semantics and representation of the object.

Setting Properties

Defining Custom Information Models Using Inheritance