OntoDL Core Concepts: OntoDL Objects

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In OntoDL everything is an object that has a name and a type. Depending on its type, an object has various properties defined. E.g. if you want to create a terminology named "Animales", you will define an object "Animals" of type codesystem and set that object's properties - e.g. a description or a version number - to proper values. Within that terminology you can then define a hierarchy of concept objects, e.g. representing "mamals", "lions", etc. Again each object has properties that can be set to describe the semantics and representation of the object.