Difference between revisions of "Discrete Event Simulation"

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(Created page with "In discrete event simulation, the system-specified behaviour is described as a series of events that must be processed at a discrete point of the simulated time and that t...")
 
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In discrete event simulation, the [[system-specified behaviour]] is described as a series of events that must be processed at a discrete point of the simulated
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time and that take a certain amount of real time. An event scheduler manages events and usually enables offline simulations. Nevertheless, some simulators integrate real-time event schedulers permitting online simulations. Online simulation requires taking into account inputs from the real network or from an application and the output of data that will be re-injected in the real network or sent to the application.
 
  
[[Category:DIESIS-Glossary‏‎]]
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==Definitions==
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=== European Definitions ===
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==== DIESIS project ====
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==== DIESIS project ====
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{{quote-diesis|In discrete event simulation, the [[system-specified behaviour]] is described as a series of events that must be processed at a discrete point of the simulated
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time and that take a certain amount of real time. An event scheduler manages events and usually enables offline simulations. Nevertheless, some simulators integrate real-time event schedulers permitting online simulations. Online simulation requires taking into account inputs from the real network or from an application and the output of data that will be re-injected in the real network or sent to the application.}}
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=== Other International Definitions ===
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==== United Nations’ Definition ====
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=== National Definitions ===
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==== Country Name====
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===Standard Definition===
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== Discussion Topic ==
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==See also==
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==Notes==
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==References==
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[[Category:DIESIS-Glossary]]

Revision as of 11:22, 10 June 2014


Definitions

European Definitions

DIESIS project

The DIESIS project [1] gives the following definition:

In discrete event simulation, the system-specified behaviour is described as a series of events that must be processed at a discrete point of the simulated

time and that take a certain amount of real time. An event scheduler manages events and usually enables offline simulations. Nevertheless, some simulators integrate real-time event schedulers permitting online simulations. Online simulation requires taking into account inputs from the real network or from an application and the output of data that will be re-injected in the real network or sent to the application.


Other International Definitions

United Nations’ Definition

National Definitions

Standard Definition

Discussion Topic

See also

Notes

References